Team Report - 20/02/2020
Progress on the game has continued steadily over the past 2 weeks, however, we are now approaching the point in development where we should be able to complete a full playthrough of the game. As we have a 2-week break, meaning that the next workshop session would be 4 weeks away, we have decided to host a micro game-jam so that work continues on the game, you can find more on this in next weeks update.
This week saw the programming team (Lewis, Rhys and Connor) work on the interactions within the Bedroom scene. So far we have completed interactions with the Drawers, Clothes and Alarm Clock as well as the Shower "Tap".
Additionally, Lewis has implemented the function ability to allow the shader to respond to sounds in the world. This means that something the produces a sound (i.e a radio) will now create an effect pulse proportional to the loudness of the sound at that time.
Oli, Adrain and Josh have all been working on 3D models over the past fortnight and have completed work on all of the models for the Bedroom
This week saw the programming team (Lewis, Rhys and Connor) work on the interactions within the Bedroom scene. So far we have completed interactions with the Drawers, Clothes and Alarm Clock as well as the Shower "Tap".
Additionally, Lewis has implemented the function ability to allow the shader to respond to sounds in the world. This means that something the produces a sound (i.e a radio) will now create an effect pulse proportional to the loudness of the sound at that time.
Oli, Adrain and Josh have all been working on 3D models over the past fortnight and have completed work on all of the models for the Bedroom
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