Team Report - 05/12/19

This week good progress has been made on pre-production for the game.

Josh (Tech Art) has researched the shader that we need in order to create the effect of scanning the room after the object has been put down in addition to creating the logo for Fossil Clock.

Lewis has refactored the code from the prototype to a more useable state, which included completely redesigning the VR interaction system. He has also outlined a timeline plan for the game.

Connor has created the mood board for different areas of the house.

Rhys has created a story plan for the game as well as a list of items that we need for the house.

Adrian has created a logo for the game itself.

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